Thursday 27 June 2013

Subway Surfers App Review

By Peter Terrence


Pioneered by Temple Run, this runner kind of game has grown to be very popular in the mobile gaming platforms and you might notice at the least one or two sitting in the top charts within the App Store or Play Store. Today we will be exploring the Android App Subway Surfers, however it is available too on iPhone/iPad.

You play as the character of young innocent vandal who's getting pursued by a relatively round security officer as well as his dog. Your job can be to avoid the obstructions and acquire the gold coins in the process. With the coins you can aquire upgrades for instance Hoverboards (which allow you to take some damage and still keep sprinting for instance getting hit by a train) or you can start out 2000 metres further up. As with most games at present, a person may make many in-game purchases to speed the game up. For example, every time you get slammed you've got an alternative to use one of your keys to keep on jogging, these would be minimal until you order even more.

The maps are self generating so might be varied everytime, to always keep you challenged. Even though they do stick to a similar sequence because you soon pick up mixing a few train jumps, hurdle leaps as well as train stations. There are numerous pickups on the way maybe a jetpack and several toy dolls that will open up unique additional bonuses and capabilities. Since we've been playing application, we have witnessed two updates, which also changes the positioning of the subway you're surfing! The original one was in Australia, and the latest one is in Tokyo. The designs changes in line with this, which is a quite nice technique to keep you from losing interest. The game features 'Missions' and 'Daily Challenges' in which once achieved offer you specific advantages. By way of example, it may possibly provide you supplementary gold coins or even may open up specific attributes.

You begin off as Jake, however there can be over ten extra figures you are able to pick. Having said that, you do have to either get hold of certain items or perhaps pay for these to release them. The same goes for the Hoverboard you use. The application hasn't failed since we were working with it. We played the app with a HTC One but additionally on an Apple iPhone 4. The application costs nothing on the Android Play Store and Apple App Store, then again there are many in-app purchases as I discussed previously to boost your app advancement which is certainly commonplace in mobile mobile games presently. Because it's a no cost game, you will find commercials. These aren't shown when you are literally playing the app but typically it's a whole screen ad when you load the mobile app up and when you temporarily halt the app.

In conclusion, this is a awesome app. The creators release continuous updates with changing views and styles, while the maps are self-generating that means it doesn't get dreary. My only critique with it is always that once you've been actively playing it for a while, the first minute or two of each game is unexciting, after which it speeds up very quickly to some level which we found to be way too hard, this means afterward you have to withstand the boringly slow part over and over again. Certainly, this can be as a result of simply not being good enough on the game. A top quality free of charge game, putting a cool angle around the Temple-run kind of games and one of which we discovered to be pleasant.




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